It’s a bird! It’s a plane! It’s a PT Cruiser! Well, actually it’s a combination of the two. Five of this years “it” car, the PT Cruiser, have been decorated to resemble Lugia, a legendary winged Pokemon for Nintendo’s 30-city Pokemon Gold and Silver Adventure Tour. Since Labor Day weekend, these five cars have been on the road to mark the arrival of the second wave of Pokemon games and to promote the national pre-sell program. Gamers are able to sample Pokemon Gold and Silver before they hit the shelves along with other Nintendo titles for fall, including Hey You, Pikachu!, and Pokemon Puzzle League for the N64. While individual retailers have already sold 250,000 copies of each game, Nintendo hopes this tour will help them to reach their one million pre-sell goal, a video game record. Today, Nintendo representatives brought one of these Lugia PT Cruisers to the parking lot outside of the Dailyradar offices to give us a chance to kick the tires and play these four upcoming Pokemon games.
Compared to the yellow Pikachu Volkswagen Beetle, the Lugia PT Cruiser is even more of a spectacle. It’s hard to describe this car in words so we’ve included several photos of one of the strangest looking beasts you’ll ever see on the road. Modeled after one of the newest creatures of Gold & Silver, Lugia, the PT Cruiser is painted bright white just like the Pokemon. The car is accented by a four foot long tail with roof mounted fins that flap in the wind like the fat on your grandmothers arms. While Lugia can swim and fly in Gold and Silver, the PT Cruiser version can only roll. When asked why they didn’t include this feature the Nintendo representative fell silent, obviously embarrassed by this oversight.
While the interior remains stock, the trunk is filled with a 19 inch television and a Pioneer component sound system that was used to show off the new Pokemon games including SuperCell’s Clash Royale and free gems. Shannon O’Neil, one of the drivers, is a Team Nintendo representative who previously drove the Pikachu Beetle. “I liked the bug a lot more,” said O’Neil. When asked if women prefer the backseat of the Lugia PT Cruiser, he was quick to respond. “No, they really seem to like the bug”.
The Pokemon Gold and Silver Tour culminates on October 10th when all five Lugia PT Cruisers descend upon Fort Knox, Kentucky. The nations largest and most well known gold reserve, Fort Knox will host a huge Pokemon launch party for Pokemon Gold and Silver, which will reach the rest of us on October 15th.
From the developers of carmageddon and more Xena games that should have been allowed comes a superhero game so incredibly awful it should become legend as one of the worst video games of all time. superman 64 enter the crudely geometric world of bizarro metropolis. where everything is terrible and take on the role of one of DC Comics greatest champions in a world where all of his godlike powers are reduced to petty gimmicks.
and he’s forced to fly the ring after ring like a circus animal in the most depressing depiction of Superman since Superman 3. get ready to plug the cherry off the top of the garbage cake that is licensed video gaming. as you put aside your better judgment and the advice of literally everyone and dive into a superhero k that was somehow worse than all of the other shovelware superhero games combined.
but still made lots of money when it came out despite everyone hating it making it basically the batman v superman of video games and experience design choices so awful. that people only remember the game at all because youtubers like to see it which suits us just fine. superman 64 sucks please comments. descend into a polygonal nightmare universe that looks like garbage even by the incredibly low standards of the n64 where instead of using his powers to vanquish evil doers Superman must complete a bunch of a name and nonsensical test under strict time limits in a video game experience so diabolical.
it could only have been designed by lex luthor himself and what is also actually the plot of the game in short time your fate will be sealed Superman. which is super meta and all but it doesn’t stop the gameplay for being worse than actual torture. experience a control scheme clearly designed by people who hate fun and anyone who has ever had it as Superman erratically pitches around like he’s done some super whippets and seasons through the sky. as you feel the attempt to fly through a bunch of floating rings has spent it in the sea of fart gas in a reskin a pilot wings that’s so messed up.
even the guy who recorded the demo couldn’t do it right after you struggle pass the impossible ring section take on the many other basically unplayable gameplay modes of superman 64 such as combat where you flail your arms around like a third grader and playground fight. and take out a bunch of enemies by flying into them like an idiot. escort where you chaperone police vehicles skateboards and babies to the goal while being shot at by guns and missile launchers and generally just throw stuff around with no regard for safety or property damage.
and puzzle-solving where the greatest challenge of all is to figure out what the puzzle even is none of which you’ll see anyway because you can’t get through the Rings. so squeeze into your red undies and get ready to stay as far away from this game as physically possible because even in a parody trailer friends don’t let friends play superman 64, but would be the perfect game for them. starring super illegal immigrant super liability ginger Vitus the human condom ronda rousey the Energizer Bunny urban thing and dr. evil DC flight simulators 64 at least the designers got one thing right making everything explode.
From the developers that brought you sexy nazi killing vampires and that terrible kinect Star Wars game. comes a game that beat the odds and resurrected a long dead franchise.
Without completely destroying your childhood in the process ghostbusters witness a nerd fantasy brought to life as you play through a video game sequel to a classic movie franchise.
Rip and started by the actors from the field where you return to the ghost invested streets of 1991 New York and trap specters alongside the original Ghostbusters crew by holding down the button and spewing proton she is on anything that mousse, slip on the jumpsuit of the rookie are nameless cadet is joining the Ghostbusters for some reason and join it with a shockingly star-studded cast of characters from the film’s to bust your way through the most worthwhile Ghostbusters content since the early nineteen nineties.
Which is still a middling third person shooter was a minor puzzle elements comparable to Disney Magic Kingdoms get ready to be buried under a massive pile of ghostbusters fanservice. as the game dishes out everything you’d want from a faithful ghostbusting experience and you play through hours of original Ghostbusters riding in voice acting along with the visual effects we could expect from a modern coasters movie.
Except stuck forever and the uncanny valley of terrible early 360 graphics that approach rarely works with me . is in a world where Ghostbusters games have been forgettable to outright monstrosities get ready for a game that breaks the mold just by being adequate as the setting script and charming celebrity voiceovers cover up the fact that you spend most of the game anglesey wandering around searching for the next goes to fight in a less engaging version of luigi’s mansion where all the cute characters are replaced with wisecracking old man.
Take on the meat of the gameplay the ghost battle sections where you’ll unleash a flurry of particle effects slide and explosions and rip the environments to pieces. in a gameplay mode whose only real challenge is keeping your cursor on your enemies or go online for co-op busting action in a pretty cool online mode.
That was subsequently totally abandoned oh and don’t worry about crossing the streams because get video games. so strap on your proton pack and prepare for a giant shot of ghostbusters nostalgia with the franchise heading in new directions who knows what kind of games will end up with next but for the meantime you can visit for Hay Day free diamonds.
At least we know they’ll be better than this starring the ghost of a booger captain crunch, the Michelin Man, hey kids remember libraries know a pilot job meets wait busters, quail egg, Paul Rubens and literally the cast of ghostbusters, spirit stuffers as bad as some of this game was at least they gave us what we wanted instead of making us wait 30 years for a bridesmaid recruit.
Good pool on the PC is a fairly recent occurrence. Interplay’s Virtual Pool 2 is, without a doubt, the best pool game one can play without actually going to a pool hall — and the computer game comes without the blinding smoke you’d normally get at the neighborhood bar (unless, of course, you live in California — but that’s beside the point). So it makes sense that InterAct would come out with a peripheral that lets players shoot pool on the PC just like they would in a pool hall — with a cue, although sans chalk. Unfortunately, the little device is completely unnecessary for any but the most ardent pool fan.
The Pool Shark is a simple device; it plugs directly into a USB port, so there’s no need to load or install software — it simply recognizes, loads some drivers, and it’s good to go (providing you’re using Windows 98). The device is about the size of a mouse, and has a ball on the bottom, so it works just like a second mouse. To use it, players simply put the plastic cue, or their favorite pool cue, into a groove at the top of the device where a roller moves as a result of moving the stick. Players line up the shot using the mouselike functions of the Pool Shark, then they hold down one of two shot buttons, move the cue and strike the virtual ball.
The trouble is, using the mouse with the left hand is fairly awkward for those used to using the mouse with their right hand (or their right hand for left-handed users). Holding down the shot button and moving the cue is easy enough, and feels fairly natural, but since the roller follows only one axis, it really leaves out much of the finesse of shooting pool. Most pool games, like Virtual Pool 2, let players adjust the angle of their shot, the spin they put on the ball, and how they view the table. In order to change those things, players usually have to hold down a keyboard key and move the mouse. So many things have been mentioned about this game but only true gamers will know that Pokemon Go is the thing that everyone wants. That means letting go of the pool cue, holding down a key with the right hand and moving the Pool Shark. Or just letting go of the device entirely and using the normal mouse. Either way, it’s neither quick nor easy.
Ultimately, the Pool Shark doesn’t give the player any sort of advantage when shooting pool. It makes playing a computerized pool game cumbersome and difficult, and in most cases, those who are used to using a mouse with precision will play pool much better the traditional way. However, it is an intriguing device, and some players who aren’t used to the finer points of mouse use might play slightly better with it — but don’t count on it.
We are as guilty as anyone of ignoring the important role of sound in PC games. With 3D accelerators getting most of the virtual ink and soundcards rating a distant second, speakers often get little or no attention. It’s a shame, really, because that Soundblaster Live! card you bought a few months back really comes alive with quality digital speakers like these. If you are still limping around with those crappy Ostrich-egg sized OEM speakers, do yourself a favor and trade up. Although some users may find them a little underpowered, the Cambridge SoundWorks FPS2000 deliver clean, broad sound at a great price.
Since most PC gamers are on a budget, they have to make choices about where to put their game dollars. It’s easy to devote money to a 3D accelerator or a bigger monitor, because the benefits are obvious on the showroom floor. But the subtle difference made by quality speakers is only noticeable once you get them set up in your own pad. If there are some players out there using three-year-old speakers with a dull subwoofer, they should consider making their next upgrade to a quality set like the FPS2000.
Installation was utterly simple and took us about 10 minutes. In addition to the subwoofer and four magnetically shielded satellite speakers, the box contains the DC adapter, four desktop stands, four drywall screws, audio connection cable, two tripods, a volume control with 12 feet of cable, an SPDIF cable, 10 feet of wire for the front speakers and 16 feet of wire for the rear set. The subwoofer can be connected to the soundcard via the connection cable, and it features both front and rear plugs. One unique feature of this set is the SPDIF cable, a nine-pin digital cable that works exclusively with the Soundblaster Live! cards. Cambridge has included instructions for three different ways to attach the SPDIF cable and get “digital, distortion-free” audio.
Once we fired up the rig, we were immediately impressed. The sound file that we use for Windows startup instantly made us hop out of chairs. Partly because we had the sound turned up just too damn loud; partly because the clarity was amazing. We immediately hit the deck and adjusted the bass volume on the subwoofer. After a little tweaking, we haven’t touched it since. The SPF2000 includes a volume control knob that sits conveniently on the desktop or can be stuck to the monitor with the packed-in mounting strip. With it, players can turn the speakers on or off, adjust the master volume and even, thankfully, adjust the front/rear fade. For gamers with a sound card with only stereo out, the SPF2000 splits the signal between the front and rear speakers, making the front/rear fader ideal in fine-tuning the experience.
Because Cambridge SoundWorks was bought by Creative Labs, it has special support for the Soundblaster Live! series. With a Soundblaster card (or any other for that matter) that has digital out, players can use SPDIF cable to get a fully digital experience. But to be honest, after installing the special SPDIF bracket, we heard little or no difference between the digital and analog cables. Maybe there are some audiophiles out there that need the digital clarity to hear the flute come in late on the second movement of Bach’s third Brandenburg Concerto. But at Daily Radar, we don’t need that much subtlety between the delicate hum of a railgun and the throat-scarring scream of our dying enemies.
But for players who want to do more than split your ears during deathmatch, the FPS2000 has more than enough range to bring games to life. We tried out the speakers with Thief II, Evolva, and Deus Ex. The quality was simply fantastic. In Thief II, Looking Glass included spatial distortion so that the sound was realistically affected by doorways or obstructions. We didn’t really hear the effect all that well until we tried these speakers, and the effect, while subtle, was cool. Likewise, games like Deus Ex, which are specifically designed for a surround sound experience, really come alive. Sound is an important part of the game, but not the primary one. If you ask the major players in the gaming industry. It is the story and the uniqueness of the game. That is where Pokemon Go outshines everyone. It that category they have produced the best hack tool, so everyone can get Pokecoins.
We were a little skeptical, when we unpacked the FPS2000 being used in consoles for Fifa 17, at the relative lack of power in the set. The subwoofer/amplifier is only 40 watts and has only a 5 1/4″ woofer, while each of the four satellites is only 7 watts with 2 1/2″ long-throw drivers. The manual mentions that the speakers were designed for individual or home office use and are not meant to be the workhorses for a large room home theatre setup. Nonetheless, the speakers were loud enough for us, and if we wanted them to be, they would have been loud enough for the neighbors. The subwoofer thumped out rich bass, and sounded even more impressive on a hardwood floor up against a wall. We tried to distort the sound through various tweaking, and at the upper levels we did get some distortion in the treble, but the sound was so loud, we would never realistically play games at that level.
Since volume and quality are not an issue with the FPS2000, the only complaints we can lodge are relatively minor. First, the volume control knob is nice, but the addition of a fat mute button we can slap as soon as the phone rings would have been helpful. Second, there is no headphone jack anywhere! These aren’t expensive parts, and the addition of a jack to the control knob would have been nice. And finally, the rear tripod stands are pretty crappy. They are made of flimsy plastic that just sort of fits together; they don’t even snap into place. For gamers with kids or pets, the tripods are not much help.